Assassin’s Creed Origins will be running at 4K/30fps on both PS4 Pro and Xbox One X.
To maintain stable framerate, both versions will be using dynamic resolution scaling. A Ubisoft developer on this matter. According to the developer the Xbox One X version will likely drop below less often compared to PS4 Pro but the there will be differences between both versions.
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I spoke to a developer from Ubisoft working on that game and inquired about the version parity between PS4 Pro and Xbox One X. He told me that Assassin’s Creed Origins will be 4K at 30 FPS on both the Xbox One X and PS4 Pro, which I found a little confusing. If the PS4 Pro can handle 4K 30, how is Assassin’s Creed Origins utilizing the Xbox One X’s additional overhead? It isn’t, apparently.
How is Assassin’s Creed Origins utilizing the Xbox One X’s additional overhead? It isn’t.
The developer told me that both versions use dynamic resolution scaling to maintain frame rate stability, so more intense scenes might see the 4K resolution drop below momentarily to keep the game running smoothly. He said that the Xbox One X version’s resolution would most likely drop below True 4K far less often, and perhaps not at all when compared to the PS4 Pro, but also that the differences would be “imperceptible to the human eye.”
Microsoft showed off upcoming Origin during its E3 press conference last Sunday. As it is confirmed by Eurogamer’s Digital Foundry this game will be using checkerboard rendering to render the game in 4K resolution.
You can check out Digital Foundry’s first look at AC: Origin down below: