Intel Core i5-14600K + GeForce RTX 2080 Ti

Processor

Intel Core i5-14600K

39,796
CPU Mark
Faster than 97% of 1,255
15.44 % BOTTLENECK
Mild imbalance
Graphics card

GeForce RTX 2080 Ti

21,851
G3D Mark
Faster than 88% of 268
Limiting part

The Intel Core i5-14600K paired with the GeForce RTX 2080 Ti produces a 15.44% bottleneck. The GPU is the limit, so it finishes its share of each frame last and the other component waits. A gap this size is usually recoverable through resolution and settings rather than new hardware.

Every build has a bottleneck; the question is only whether it sits where you want it. Read the figure alongside the limiting part, because the same percentage means different things at 1080p and at 4K.

Estimated FPS at 1080p, high preset

Ranges, not exact figures: identical builds vary by roughly a quarter in real use depending on drivers, thermals and background load. Bars are scaled against the fastest title here, and each row states which component sets its ceiling.

Fortnite 237-396FPS
GPU-limited
CS:GO 372-620FPS
CPU-limited
GTA V 127-212FPS
CPU-limited
Apex Legends 134-224FPS
CPU-limited
PUBG 148-246FPS
CPU-limited

Method: estimated from measured GPU baseline framerates and PassMark CPU scores, capped by whichever component limits first. Workload factors derived from the OpenML "fps-in-video-games" dataset (CC-BY, Sven Peeters).

Intel Core i5-14600K and GeForce RTX 2080 Ti: FPS by game and resolution

High preset. Each cell is a range; the label marks which component sets the ceiling. Blank cells mean this pairing has no measured data for that combination, and nothing is estimated in.

Game 720p 1080p 1440p
Fortnite 208-347 CPU 237-396 GPU 168-279 GPU
CS:GO 306-511 CPU 372-620 CPU 271-452 GPU
PUBG 112-187 CPU 148-246 CPU 128-214 GPU
GTA V 102-170 CPU 127-212 CPU 103-172 GPU
Apex Legends - 134-224 CPU -
Overwatch - 234-389 GPU 168-279 GPU
League of Legends - 277-462 CPU -
Call of Duty: Black Ops 4 - 155-259 CPU -
Battlefield 1 - 156-259 GPU -
Battlefield 4 - 195-324 GPU -
Rust - 76-127 CPU -
Minecraft - 351-585 GPU -
World of Tanks - 109-182 CPU -
ARK: Survival Evolved - 110-184 GPU -

How quality settings affect this build: Fortnite at 1080p

Dropping settings only helps while the GPU is the limit. Once the label reads CPU, lowering quality stops buying frames on this pairing.

Every preset here is GPU-limited, which is exactly why the bars barely move.

Low 302-503FPS
Medium 288-480FPS
High 237-396FPS
Max 168-280FPS

Bottleneck by resolution

Raising resolution shifts load from the CPU to the GPU, so the balance of this pairing changes with the display it drives. Note this measures imbalance, not speed: the lowest figure is usually the lowest resolution, which is not the one to play at. Read it alongside the limiting part.

Smallest imbalance 1280x720 14.7% bottleneck · balanced
Largest imbalance 7680x4620 29.1% bottleneck · GPU-limited

On this chart a longer bar is worse: it measures imbalance, not speed.

1280x720 14.7%
balanced
1366x768 14.9%
balanced
1600x900 15.0%
GPU-limited
1920x1080 your setting 15.4%
GPU-limited
2560x1440 15.7%
GPU-limited
3840x2160 18.9%
GPU-limited
5120x2880 21.9%
GPU-limited
7680x4620 29.1%
GPU-limited

How these parts rank

Position within the 1,255 processors and 268 graphics cards in our database, by the same benchmark scores this calculator runs on.

Processor Intel Core i5-14600K Faster than 97% of CPUs listed · #43 of 1,255
Graphics card GeForce RTX 2080 Ti Faster than 88% of GPUs listed · #32 of 268

Upgrade options

ASUS ROG Strix NVIDIA GeForce RTX™ 4070 Ti

$1050 Check price

AMD Ryzen 7 5800X

Intel Core i7-13700K

Related pairings

Other processors with the GeForce RTX 2080 Ti

Other graphics cards with the Intel Core i5-14600K

Try a different pairing

Swap either component and see how the balance moves. Changing the resolution alone often matters more than changing a part.

Run another build

Similar calculations