Intel Core i5-9400F @ 2.90GHz + GeForce GTX 1650

Processor

Intel Core i5-9400F @ 2.90GHz

9,493
CPU Mark
Faster than 75% of 1,255
10.44 % BOTTLENECK
Mild imbalance
Graphics card

GeForce GTX 1650

7,860
G3D Mark
Faster than 56% of 268
Limiting part

The Intel Core i5-9400F @ 2.90GHz paired with the GeForce GTX 1650 produces a 10.44% bottleneck. The GPU is the limit, so it finishes its share of each frame last and the other component waits. A gap this size is usually recoverable through resolution and settings rather than new hardware.

Every build has a bottleneck; the question is only whether it sits where you want it. Read the figure alongside the limiting part, because the same percentage means different things at 1080p and at 4K.

Estimated FPS at 1080p, high preset

Ranges, not exact figures: identical builds vary by roughly a quarter in real use depending on drivers, thermals and background load. Bars are scaled against the fastest title here, and each row states which component sets its ceiling.

Every title here is GPU-limited on this pairing.

Fortnite 84-140FPS
CS:GO 137-228FPS
GTA V 50-84FPS
Apex Legends 54-90FPS
PUBG 55-91FPS

Method: estimated from measured GPU baseline framerates and PassMark CPU scores, capped by whichever component limits first. Workload factors derived from the OpenML "fps-in-video-games" dataset (CC-BY, Sven Peeters).

Intel Core i5-9400F @ 2.90GHz and GeForce GTX 1650: FPS by game and resolution

High preset. Each cell is a range; the label marks which component sets the ceiling. Blank cells mean this pairing has no measured data for that combination, and nothing is estimated in.

Game 720p 1080p 1440p
Fortnite 89-148 GPU 84-140 GPU 59-99 GPU
CS:GO 131-218 GPU 137-228 GPU 96-160 GPU
PUBG 61-102 GPU 55-91 GPU 45-75 GPU
GTA V 54-91 GPU 50-84 GPU 37-61 GPU
Apex Legends - 54-90 GPU -
Overwatch - 82-137 GPU 59-99 GPU
League of Legends - 109-181 GPU -
Call of Duty: Black Ops 4 - 55-92 GPU -
Battlefield 1 - 55-92 GPU -
Battlefield 4 - 69-115 GPU -
Rust - 42-70 GPU -
Minecraft - 124-206 GPU -
World of Tanks - 77-129 GPU -
ARK: Survival Evolved - 39-65 GPU -

How quality settings affect this build: Fortnite at 1080p

Dropping settings only helps while the GPU is the limit. Once the label reads CPU, lowering quality stops buying frames on this pairing.

Every preset here is GPU-limited, which is exactly why the bars barely move.

Low 107-178FPS
Medium 102-170FPS
High 84-140FPS
Max 59-99FPS

Bottleneck by resolution

Raising resolution shifts load from the CPU to the GPU, so the balance of this pairing changes with the display it drives. Note this measures imbalance, not speed: the lowest figure is usually the lowest resolution, which is not the one to play at. Read it alongside the limiting part.

Smallest imbalance 1280x720 9.8% bottleneck · CPU-limited
Largest imbalance 7680x4620 19.3% bottleneck · GPU-limited

On this chart a longer bar is worse: it measures imbalance, not speed.

1280x720 9.8%
CPU-limited
1366x768 9.9%
CPU-limited
1600x900 10.0%
balanced
1920x1080 10.2%
GPU-limited
2560x1440 your setting 10.4%
GPU-limited
3840x2160 12.6%
GPU-limited
5120x2880 14.5%
GPU-limited
7680x4620 19.3%
GPU-limited

How these parts rank

Position within the 1,255 processors and 268 graphics cards in our database, by the same benchmark scores this calculator runs on.

Processor Intel Core i5-9400F @ 2.90GHz Faster than 75% of CPUs listed · #315 of 1,255
Graphics card GeForce GTX 1650 Faster than 56% of GPUs listed · #117 of 268

Upgrade options

ASUS ROG Strix NVIDIA GeForce RTX™ 4070 Ti

$1050 Check price

AMD Ryzen 7 5800X

Intel Core i7-13700K

Related pairings

Other processors with the GeForce GTX 1650

Other graphics cards with the Intel Core i5-9400F @ 2.90GHz

Try a different pairing

Swap either component and see how the balance moves. Changing the resolution alone often matters more than changing a part.

Run another build

Similar calculations