Intel Core i5-9500F @ 3.00GHz + GeForce GTX 1650 SUPER

Processor

Intel Core i5-9500F @ 3.00GHz

10,212
CPU Mark
Faster than 76% of 1,255
8.56 % BOTTLENECK
Well matched
Graphics card

GeForce GTX 1650 SUPER

10,113
G3D Mark
Faster than 66% of 268
Limiting part

The Intel Core i5-9500F @ 3.00GHz paired with the GeForce GTX 1650 SUPER produces a 8.56% bottleneck. The two parts are well matched, so neither spends meaningful time waiting on the other. Nothing here needs fixing.

Every build has a bottleneck; the question is only whether it sits where you want it. Read the figure alongside the limiting part, because the same percentage means different things at 1080p and at 4K.

Estimated FPS at 1080p, high preset

Ranges, not exact figures: identical builds vary by roughly a quarter in real use depending on drivers, thermals and background load. Bars are scaled against the fastest title here, and each row states which component sets its ceiling.

Every title here is GPU-limited on this pairing.

Fortnite 108-179FPS
CS:GO 176-293FPS
GTA V 64-107FPS
Apex Legends 69-115FPS
PUBG 70-117FPS

Method: estimated from measured GPU baseline framerates and PassMark CPU scores, capped by whichever component limits first. Workload factors derived from the OpenML "fps-in-video-games" dataset (CC-BY, Sven Peeters).

Intel Core i5-9500F @ 3.00GHz and GeForce GTX 1650 SUPER: FPS by game and resolution

High preset. Each cell is a range; the label marks which component sets the ceiling. Blank cells mean this pairing has no measured data for that combination, and nothing is estimated in.

Game 720p 1080p 1440p
Fortnite 114-190 GPU 108-179 GPU 76-127 GPU
CS:GO 168-279 GPU 176-293 GPU 123-205 GPU
PUBG 78-131 GPU 70-117 GPU 58-97 GPU
GTA V 70-116 GPU 64-107 GPU 47-78 GPU
Apex Legends - 69-115 GPU -
Overwatch - 106-177 GPU 76-127 GPU
League of Legends - 140-233 GPU -
Call of Duty: Black Ops 4 - 71-118 GPU -
Battlefield 1 - 71-118 GPU -
Battlefield 4 - 88-147 GPU -
Rust - 54-90 GPU -
Minecraft - 159-265 GPU -
World of Tanks - 96-160 CPU -
ARK: Survival Evolved - 50-83 GPU -

How quality settings affect this build: Fortnite at 1080p

Dropping settings only helps while the GPU is the limit. Once the label reads CPU, lowering quality stops buying frames on this pairing.

Every preset here is GPU-limited, which is exactly why the bars barely move.

Low 137-228FPS
Medium 131-218FPS
High 108-179FPS
Max 76-127FPS

Bottleneck by resolution

Raising resolution shifts load from the CPU to the GPU, so the balance of this pairing changes with the display it drives. Note this measures imbalance, not speed: the lowest figure is usually the lowest resolution, which is not the one to play at. Read it alongside the limiting part.

Smallest imbalance 1280x720 8.2% bottleneck · CPU-limited
Largest imbalance 7680x4620 16.2% bottleneck · GPU-limited

On this chart a longer bar is worse: it measures imbalance, not speed.

1280x720 8.2%
CPU-limited
1366x768 8.2%
CPU-limited
1600x900 8.3%
CPU-limited
1920x1080 your setting 8.6%
GPU-limited
2560x1440 8.7%
GPU-limited
3840x2160 10.5%
GPU-limited
5120x2880 12.1%
GPU-limited
7680x4620 16.2%
GPU-limited

How these parts rank

Position within the 1,255 processors and 268 graphics cards in our database, by the same benchmark scores this calculator runs on.

Processor Intel Core i5-9500F @ 3.00GHz Faster than 76% of CPUs listed · #300 of 1,255
Graphics card GeForce GTX 1650 SUPER Faster than 66% of GPUs listed · #91 of 268

Upgrade options

ASUS ROG Strix NVIDIA GeForce RTX™ 4070 Ti

$1050 Check price

AMD Ryzen 7 5800X

Intel Core i7-13700K

Related pairings

Other processors with the GeForce GTX 1650 SUPER

Other graphics cards with the Intel Core i5-9500F @ 3.00GHz

Try a different pairing

Swap either component and see how the balance moves. Changing the resolution alone often matters more than changing a part.

Run another build

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